![]() I am not sure if my next problem is very computer specific: I am playing on a MacBookPro Retina. Hey thanks first of all, especially legofingers, for the tech support. Saying this, you have said others have succeeded in getting mods to work on their Macs and CA posted this thread so it must be possible. txt format, but again, I still had no luck. I used Pages instead, which was capable of saving the file in. rtf file as well & I'm not sure just renaming the file as a. So the mod has been somehow found by the game but its not yet activating in the right way. But if i do as asked and restart the game only the same message pops up (never had it before and have blood and gore and greek states dlc on my game). Since i havent bought any DLC i think its reffering to the mod i put into data and wrote into. exe in the Total War: Rome 2 folder and now in the main menu of the game it tells me to restart rome 2 to activate a new dlc. txt file rome 2 simple doesnt react and start absolutely normal. Had to create the myself with the continuing problem that it wants to make a. But i heard of people who were able to install the mod, so there should be no reason why it doesnt work on my mac (right?). Have been trying this with Divide et impera 0.96 (which to my knowledge is latest version and compatible with the Emperor edition) with no success. Save the user.script file and launch your Total War: Rome II game through steam.įor more info and support, please visit our Mac FAQs here, and our Mac Support Forum here.~/library/Containers/2/Data/Library/The Creative Assembly/Rome2/scripts Navigate through the following folders to the data folder: Contents -> Resources -> data and place your. Inside this folder right click on the rome2.app and click ‘ Show Package Contents’. To access this folder from your Mac desktop, open a new finder window (click on the finder icon inside the dock) and enter your applications folder (found on the left hand side). How to activate a mod for the Total War: ROME II – Emperor Edition on the Mac App Store version: As long as you have downloaded a mod that is compatible with the version of Total War: Rome II Emperor you are running, the mod should be available in game.Save the file and launch Total War: Rome II Emperor Edition game through steam.Once inside the text file, simple type mod “ Name of mod.pack ” for example: this_mod_works.pack.Inside this folder you should find your file, if one is not available then create a new text file using TextEdit and save it in this folder with the name. ![]() ![]() ~/library/The Creative Assembly/Rome2/scripts This can be found in your Creative Assembly scripts folder and accessed by pressing the Go Tab and selecting “Go to Folder.”, then typing: ![]()
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